AI Insights · Timothy · October 2022
Top 5 Cat Games on Android in Austria Q3 2022
In Q3 2022, the top 5 cat games on Android in Austria showed varied performance in weekly downloads, revenue, and active users, according to Sensor Tower data.
In Q3 2022, the leading cat games on the Android platform in Austria showcased a range of performances in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how each game fared during this period, based on Sensor Tower data.
My Talking Tom Friends experienced a fluctuating trend in weekly revenue, starting at $155 in late June and peaking at about $157 in mid-August. The game's weekly downloads saw an initial rise to around 1.4K by mid-July, then dipped below 1K in August before recovering to 1.1K by the end of September. Active users remained relatively stable, fluctuating between 25K and 28K throughout the quarter.
My Talking Tom 2 saw its weekly revenue peak early at $206 in the first week of July but generally hovered around $100 for the remainder of the quarter. Downloads showed an upward trend, starting at 1.1K in late June and reaching approximately 1.3K by the end of September. The game’s active user count was steady, ranging between 17K and 19K.
Talking Tom Gold Run 2 had no revenue data available for the quarter. However, it saw a significant spike in downloads, peaking at around 4.2K in early August before dropping sharply to under 300 by early September. Active users peaked at 9K in early August but gradually declined to about 2.2K by the end of September.
My Talking Angela 2 recorded a peak weekly revenue of $131 in early August. Weekly downloads climbed from 903 in late June to about 1.4K in late August before declining to 806 by the end of September. Active users showed a steady increase, peaking at 10.5K in late August and maintaining around 8.6K to 10.5K throughout the quarter.
Talking Tom Gold Run saw its weekly revenue hit a high of $175 in mid-September. Downloads fluctuated, with a low of 653 in mid-September and a peak of 1.3K in late June. Active users were stable, ranging from 16K to 20K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.